Counter strike (cont) me
I'm sitting here on a rainy Friday night watching amateur video game action as a distraction from the treadmill and the gym machines.
I'm watching an otherwise popular game by Valve, Counter Strike: Global Offensive, be played by 50 people at a time who look, act, and sound like anything but amateurs. I'm watching two teams of around 8 players and then the third team and the fourth team drop out with no one taking over for them. Everyone is good. I'm watching a game that is so complex, so tricky, and so frustrating that it is almost impossible to watch without getting completely pissed off at the underhanded and underhanded play I see. I'm watching a game that is cool, violent, and apparently has a worldwide audience that has just been whacked by a good hard rain.
The following video shows the match up between Cloud 9 and HellRaisers. Both teams are phenomenal. Cloud 9 has the third highest CS:GO Team Rank at 5-1 and HellRaisers are ranked the 18th best team at 4-3. This was a highly contested game between the two teams in which HellRaisers come out ahead. The reason I am choosing to highlight this match up is because the reason this game was so fucking hard was because the meta of the game is that it allows any team to make any change they want for a specific match up. So, even though both teams were playing the best strategy possible, the order in which you set up the push or take a tower would be completely different for either team based on what heroes or items they were playing. If one team chose to play a strickly defensive style, you were going to see them focus heavily on getting picks and winning mid control which would throw the opposing team off their game and allow you to keep control of the map. If one team decided they wanted to go aggressive and push the enemy line, the other team was going to crumble. This game proved that in such a complex game, there was no way for one team to completely dominate the other.